Abstract:
Mobile phones are among the most popular
consumer devices, and the recent
developments of 3G networks and smart phones enable users to watch video
programs by subscribing data plans from service providers. Due to the ubiquity
of mobile phones and phone-to-phone communication technologies, data-plan
subscribers can redistribute the video content to non subscribers. Such a
redistribution mechanism is a potential competitor for the mobile service
provider and is very difficult to trace given users’ high mobility. The service
provider has to set a reasonable price for the data plan to prevent such
unauthorized redistribution behavior to protect or maximize his/her own profit.
In this paper, we analyze the optimal price setting for the service provider by
investigating the equilibrium between the subscribers and the secondary
buyers in the content- redistribution network. We model the behavior between
the subscribers and the secondary buyers as a non cooperative game and find
the optimal price and quantity for both groups of users. Based on the behavior
of users in the redistribution network, we investigate the evolutionarily stable
ratio of mobile users who decide to subscribe to the data plan. Such an
analysis can help the service provider preserve his/her profit under the threat
of the redistribution networks and can improve the quality of service for end
users.
developments of 3G networks and smart phones enable users to watch video
programs by subscribing data plans from service providers. Due to the ubiquity
of mobile phones and phone-to-phone communication technologies, data-plan
subscribers can redistribute the video content to non subscribers. Such a
redistribution mechanism is a potential competitor for the mobile service
provider and is very difficult to trace given users’ high mobility. The service
provider has to set a reasonable price for the data plan to prevent such
unauthorized redistribution behavior to protect or maximize his/her own profit.
In this paper, we analyze the optimal price setting for the service provider by
investigating the equilibrium between the subscribers and the secondary
buyers in the content- redistribution network. We model the behavior between
the subscribers and the secondary buyers as a non cooperative game and find
the optimal price and quantity for both groups of users. Based on the behavior
of users in the redistribution network, we investigate the evolutionarily stable
ratio of mobile users who decide to subscribe to the data plan. Such an
analysis can help the service provider preserve his/her profit under the threat
of the redistribution networks and can improve the quality of service for end
users.
FUZZY TYPE-AHEAD SEARCH IN XML DATA:
Given an XML document D, a keyword query Q={k1, k2, . . . kg}, and an edit-
distance threshold T . Let the predicted-word set be Wki={w/w is a tokenized
word in D and there exists a prefix of w, ki', ed(ki, ki')<=T}. Let the predicted
answer set be RQ={r/r is a keyword-search result of query {w1 belongs to
Wk1, w belongs to Wk2, . . . , wl belongs to Wkl}}. For the keystroke that
invokes Q, we return the top-k answers in RQ for a given value k, ranked by
their relevancy to Q.
There are two challenges to support fuzzy type-ahead search in XML data.
1. How to interactively and efficiently identify the predicted words that
have prefixes similar to the input partial keyword after each keystroke from
the user.
2. How to progressively and effectively compute the top-k predicted answers
of a query with multiple keywords, especially when there are many predicted
words.
MODULE DESCRIPTION:
1.
Game theory
2.
Subscriber Module
3.
Secondary Buyers
4.
Admin module
In this module admin upload the video to database. Also view the
subscriber details and user details. Admin find the redistribute details.
Also who send the video and receive the video.
Game theory:
Game theory is
the formal study of conflict and cooperation. Game
theoretic concepts apply
whenever the actions of several agents are
interdependent. These agents may be
individuals, groups, firms, or any
combination of these. The concepts of game
theory provide a language to
formulate structure, analyze, and understand
strategic scenarios.
Subscriber
Module:
In this module subscriber choose video and download the video from
service providers. Subscribers pay the
amount to service provider. Service
provider provides that video key to
subscriber. So subscribers watch the
video using video key. Also subscriber,
redistribute the video to another
user such as using blue tooth or Wi-Fi
technologies.
Secondary Buyers:
In this module secondary
buyers easily getting the video from
subscriber using Wi-Fi or blue tooth
technologies. Secondary buyers don’t
pay the amount to service provider. And
same time secondary buyers don’t
have a video key. But same time secondary
buyer does not possible to
watch that video.
Admin module:
In this module admin upload the video to database. Also view the
subscriber details and user details. Admin find the redistribute details.
Also who send the video and receive the video.
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